Osmo Genius Starter Kit

With so much parental concern about the amount of screen time children are spending in front of computers, phones and tablets, it is refreshing to see just how Osmo have taken this into account for their Genius Starter Kit.

A truly unique educational gaming accessory for the iPad, Osmo have made sure that the experience is more about physical interaction and less about staring at the screen.

Beanko Changing Station

Change. Stow. Go! It sounds easy and now the Beanko Changing Station ensures that it is.

Allowing parents to change their baby from the comfort of their own car when need be, this innovative product is perfect when heading out on road trips with the family. Gone are the days of desperately searching for a suitable place to change them and it is clear from the outset that this has been designed by a busy parent fed up with being caught out with no facilities nearby.

Coding Critters™ Rumble & Bumble

We’ve reviewed a few coding toys in Gadget Head, and the concept behind all of them is fantastic – get kids engaging with coding ideas now, to prepare them for what is bound to be a highly digital future. We had simple coding toys when I was a kid, but they were heavy, clunky, and didn’t do an awful lot. Today’s versions are fantastic, and Coding Critters are bringing something to the table that I haven’t seen before – props, story books, and a whole bunch of new reasons to get coding!

The Monopoly Voice Banking game

We’ve all seen dozens of Monopoly revamps over the years. Themed for every major fandom and license, there’s a novelty Monopoly for everyone, but it’s far less common for the actual gameplay of this household classic to get switched up. First patented in 1904, Monopoly was originally called ‘The Landlord's Game’ and was created to show the harms of the rent laws at the time. In 1933, it settled into the version we recognise today, and it’s continued to set families against each other ever since.